Class Summary |
Button |
A button is a component that can cause an action to happen when is pushed. |
Component |
A component is an object having a graphical representation that can be displayed on
the screen (canvas) and can interact with the user. |
Font |
The font class represents fonts, which are used to render text in a visible way. |
Label |
A label object is a component for displaying text or an image. |
Skin |
A skin is used to paint regions of different sizes using the same look and feel. |
Window |
In MWT the Window class is like a Frame/Form/Shell in other UI frameworks. |